Halo 3 Melee System Fixed in AutoUpdate from Bungie

Halo 3 Melee Fix

Bungie, the makers of Halo 3 for the Xbox 360, have released a patch for the game that will automatically be downloaded the next time players connect with Xbox Live. This AutoUpdate was described in full in a post on Bungie.net. Many fixes are listed, but most notably is a fix for the troubled “melee attack system”. In Halo 3 prior to the patch, there was an outcry for a change to this system. The problem was that two players would go to “punch” each other at the same time and one usually died where the other walked away. The cause of this often time was due to the different connection speeds of the users and the “host” player had a huge advantage over the “clients”.

This system is half the reason why I primarily play Call of Duty 4 (COD 4) now as 2000+ games of frustrating online Halo 3 wore me down. It would tend to get extremely frustrating to fill an opponent with a clip full of bullets, go to strike him, and get smacked down while they walk off just fine. That being said, this fix really may entice me back to Master Chief, Microsoft, and co. Additionally we are looking forward to the new maps that are close to being released (“purple reign” delayed, “moonlight sonata” instead?) and finally releasing our map, “The Pumpkin Cage” built on Foundry to the world for their enjoyment.

photo: http://digitpedia.com/gaming/170-million-in-the-first-day-of-sales-for-halo-3/

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